
The Long Dark creators told about the current state of affairs in the realistic survival game and their plans to develop the game.The story is timed to coincide with the company's approaching anniversary: Hinterland Studio Inc.was founded almost ten years ago, during which time the developers have conducted a successful The Long Dark campaign on Kickstarter, released the game in early access, presented the Wintermute story campaign, remade it for the Redux edition, announced the official release, released three more episodes and further developed the Survival Mode.And it was all done in the form of free updates.A poll in The Long Dark community showed that almost 80% of players agree to see paid additions to the sandbox.But previously this was not possible due to the scope of the game and the fact that the story and survival mode were inseparably linked.And the team had to spend months to separate the content of the different modes.Now that Wintermute episodes and survival mode can be updated and developed independently of each other, the developers are ready to move on to the next stage.The owners of the game will get the final episode for free, as it was planned before, but fans of the sandbox are waiting for a new era of development.This year the developers plan to release the first paid content for survival mode.Details are not final yet, but players are waiting for a kind of season pass with a paid period of updates for 15-18 months.It will probably be divided into three or four separate content sets.The paid updates will include new regions, challenges, mechanics, and more.They will be accompanied by free improvements to major systems, so that existing players of The Long Dark will not feel left out.In the coming months, the developers promise to tell more details about the planned paid content.As for the final Wintermute episode, the work on it continues, the release is due in 2023.
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