Tom Henderson: combat system in Skull & Bones is a real nightmare

Tom Henderson: combat system in Skull & Bones is a real nightmare

Tom Henderson commented on the leaked gameplay of the alpha version of Skull & Bones, noting that his September insides were partially confirmed.
It is interesting that last fall, the insider said well about the combat system, but now has changed his opinion to the opposite.If earlier we could assume that Ubisoft simply did not have time to finish battles on land, the leaked material is clear - the developers and did not plan to do them.
Moreover - naval battles are implemented with minimal involvement of the player in the process.According to Henderson, gamers can not even fully leave the vessel - only \"teleport\" on land to gather the necessary resources to pump.
In fact, staying on land is limited to buying and selling.
Even robbing settlements and forts is reduced to weakening the defense with cannon fire, and then the AI-led characters will do everything for you.
In general, as noted by an insider, it all looks a lot like the sea battles in Assassin's Creed IV Black Flag, which next year will be 10 years old.
Therefore, Henderson is still hard to understand who the project is intended for, and what it will be able to offer a sophisticated audience, who has seen Sea of Thieves.

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