Dead Cells developers have provided an update on upcoming accessibility options

Dead Cells developers have provided an update on upcoming accessibility options

In the last decade, the video game industry has been increasingly focused on making the game more accessible to everyone.
Even games that have been around for nearly 30 years, such as id Software's Quake, are getting accessibility features to make the game more accessible to players with visual, hearing or other disabilities.
Dead Cells, the 2018 role-playing metroidvania developed by Evil Empire, will soon receive a similar update as well.This award-winning game is known not only for its appealing graphics and polished gameplay, but also for its degree of difficulty, which can prove quite a challenge for some players.
While Dead Cells may not reach the difficulty level of FromSoftware's recent hit Elden Ring, it requires precise timing and deft control to survive the platforming elements and intense battles.
The task can be even more challenging for people with disabilities or impairments that make playing a video game difficult in general.This January, Evil Empire announced plans to make Dead Cells more accessible.
The company appealed to players via Twitter to leave comments and share their thoughts on what features could make the game more accessible to everyone.
In an interview in late April, Evil Empire's marketing manager, Matthew Houghton, and game designer Arthur Decamp talked about new Dead Cells accessibility features that will be added to the game soon.
The team has been working on the update for four months and will release it for the console and PC versions of Dead Cells sometime in the future.The accessibility features added to the video game will include options to re-bind buttons and controller sticks, allowing only one-handed play if desired.
Additional control settings include the ability to hold buttons rather than press them repeatedly, an assist mode, and an auto-strike mode that has migrated from the mobile version of Dead Cells.The game's user interface has also received some attention.
The developer made it larger, and the font size and type can be changed.
Instead of preset colors, Dead Cells players will now be able to choose the colors of weapons, enemies and mutations themselves.
The game's sound can also be changed to make it easier to hear enemy attacks, for example, or to mute potentially distracting ambient sounds.As for Dead Cells' infamous difficulty, it's also now more customizable.
Players will be able to adjust the difficulty by adjusting parrying times, slowing traps and reducing their damage, and even reducing the health of enemies.
In addition, Dead Cells will have another frequently requested feature: the ability to continue playing the game after death, rather than starting over.
Evil Empire's Houghton also emphasized that the new access features aren't anything permanent; the developer will continue to listen to player feedback and make changes as needed.Dead Cells is currently available on mobile devices, PC, PS4, Switch, and Xbox One.

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