
After watching the new Skull & Bones video, Tom Henderson decided to add more details about the Ubisoft project: according to a well-known insider, the pirate experience offered by the game will be quite limited and (almost) entirely focused on sea battles.According to Henderson, the last build tested by testers did not include any multiplayer PvP challenges or hikes, and island exploration was limited to tasks such as selling treasure to merchants or upgrading equipment.According to Henderson, even raiding forts with your own team and plundering resources will take place directly from the deck of the ship on a simplified system, which will be based on pressing special function keys.Regardless of the validity of these rumors, it is worth noting that in most cases in the closed stages of alpha testing access to builds that include all the content and mechanics of the final game is almost never granted.Therefore, many of the PvP flaws and gameplay simplifications reported by Henderson may not reflect the gameplay and content of the Day 1 version of Skull & Bones at all.
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